Generative AI “game” trained on Minecraft releases

by Brendan Clementz

Oasis, a generative AI model created by the AI companies Etched and Decart, became viral online, especially on X (formerly known as Twitter), for being “the first AI game,” trained entirely on millions of hours of Minecraft gameplay footage. The “game” has come under scrutiny for its lack of objective and originality.

https://twitter.com/etched/status/1852089772329869436?s=46

Oasis is currently free-to-play for anyone who can run it, but it can’t really be played. Since there is no code implemented to create the game, no goals can be set, so the player is essentially walking around and watching the world morph and change at random.

One area quickly melts into another, and the inventory is practically useless. @TeridaxDev said,

This sentiment is echoed throughout replies to the announcement. 

Despite how it looks, Oasis “plays” wildly differently than Minecraft. See links for a demonstration.

This demo is a demonstration of the generative AI behind it, meaning that it is supposed to be fed other games’ data in order to create different things. Naturally, this opens it up to the same copyright concerns that already exist for generative AI, bringing even more negative attention from gaming companies than ever before.

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